Monday, July 28, 2025

Jin Roh Final Delivery

 Jin Roh Final Delivery

Final render

Reference

Wireframe

UVs



Portfolio 3 Week 4 End

 Portfolio 3 Week 4 End

Portfolio 3 Week 2 Mid Project

 Project Sign-Off 

Working on a Guitar in Fortnite art style

Reference

Schedule 

Week 1 - do research, make a reference board, and complete blockout
Week 2 - Complete Sculpt, Start Retopology(will try to complete in this week )
Week 3 - Complete the retopology of what I left out and finish the textures. Hopefully, get Beauty Shots for the assets in UE
Week 4 - Prepare final shot and renders with lighting and preparation for Industry Review

Final Sculpt:-


Retoplogy 

Aim:10-15k tris
Final poly count:-8.1k tris


Unreal Engine - 

still have to work on lighting it for beauty shots



Monday, July 21, 2025

Portfolio 3 Week 2 Mid Project

Portfolio 3 Week 2 Mid Project

 Project Sign-Off 

Working on a Guitar in Fortnite artstyle

Reference

Schedule 

Week 1 - do research, make a reference board, and complete blockout
Week 2 - Complete Sculpt, Start Retopology(will try to complete in this week )
Week 3 - Complete the retopology of what I left out and finish the textures. Hopefully, get Beauty Shots for the assets in UE
Week 4 - Prepare final shot and renders with lighting and preparation for Industry Review

Final Sculpt:-


Retoplogy (WIP)


Poly count 18.6k
Aiming for 10-15k tris

Unreal Engine - 



Wednesday, July 16, 2025

Jin Roh Cinematic Sprint #5 Delivery

 Jin Roh Cinematic Sprint #5 Delivery

Final wireframe

UV sheets

Final Bake

Unreal Render

Monday, July 14, 2025

Portfolio 3 Start

Portfolio 3 Start

 Project Sign-Off 

Working on a Guitar in Fortnite artstyle

Reference

Schedule 

Week 1 - do research, make a reference board, and complete blockout
Week 2 - Complete Sculpt, Start Retopology(will try to complete in this week )
Week 3 - Complete the retopology of what I left out and finish the textures. Hopefully, get Beauty Shots for the assets in UE
Week 4 - Prepare final shot and renders with lighting and preparation for Industry Review

Blockout in Blender-

Unreal Engine - 



Wednesday, July 9, 2025

Optional Mandatory

 Optional Mandatory 

Filament print


Printout in Hallway

Resin Print


Stickers


Files in Preforce

Monday, July 7, 2025

Portfolio 2 Week 4 End

  Project Sign-Off 

Working on a realistic leather pouch bag.

Reference


Research 
 
Video for texturing the leather bag

Schedule:-

Week 1 - do research, make a reference board, and complete blockout
Week 2 - make the model ready to start textures( get all the parts and proportions, sculpt if necessary, and get game-ready retopo )
Week 3 - Cover work from Week 2 if not completed. Start texturing, complete the first and second pass textures, and finish any outstanding tasks from Week 2 as needed.
Week 4 - complete texturing and get beauty shots for ArtStation 

Blockout in Blender:-

Poly count - 7,073 Tris

Unreal Engine - 














Jin Roh Final Delivery

 Jin Roh Final Delivery Final render Reference Wireframe UVs